Simple static implementation of generic STACK in C#

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using System;
 
public class ArrayStack<T> : IArrayStack<T>
{
    private const int InitialCapacity = 16;
 
    private T[] internalStorage;
    private int capacity;
 
    public ArrayStack(int capacity = InitialCapacity)
    {
        this.Capacity = capacity;
        this.internalStorage = new T[this.Capacity];
    }
 
    public int Count { get; private set; }
 
    private int Capacity
    {
        get
        {
            return this.capacity;
        }
 
        set
        {
            if (value <= 0)
            {
                throw new ArgumentOutOfRangeException(
                    nameof(value),
                    "Capacity should be positive integer number.");
            }
 
            this.capacity = value;
        }
    }
 
    public void Push(T element)
    {
        if (this.GrowNeeded())
        {
            this.Grow();
        }
 
        this.internalStorage[this.Count] = element;
        this.Count++;
    }
 
    public T Pop()
    {
        if (this.Count <= 0)
        {
            throw new InvalidOperationException("Stack is empty.");
        }
         
        this.Count--;
        var element = this.internalStorage[this.Count];
        this.internalStorage[this.Count] = default(T);
 
        return element;
    }
 
    public T Peek()
    {
        var element = this.internalStorage[this.Count - 1];
 
        return element;
    }
 
    public T[] ToArray()
    {
        var arr = new T[this.Count];
        this.FillStorage(arr);
        Array.Reverse(arr);
 
        return arr;
    }
 
    private bool GrowNeeded()
    {
        var result = this.Count >= this.Capacity;
 
        return result;
    }
 
    private void Grow()
    {
        this.Capacity *= 2;
        var newStorage = new T[this.Capacity];
        this.FillStorage(newStorage);
        this.internalStorage = newStorage;
    }
 
    private void FillStorage(T[] array)
    {
        Array.Copy(this.internalStorage, array, this.Count);
    }
}