// n = 5
// k = 3
// 1, 2, 3
// 1, 2, 4
// 1, 2, 5
// 1, 3, 4
// 1, 3, 5
// 1, 4, 5
// 2, 3, 4
// 2, 3, 5
// 2, 4, 5
// 3, 4, 5
using System;
using System.Collections.Generic;
public static class GenerateCombinationsIteratively
{
static void Main()
{
Console.Write("n = ");
var n = int.Parse(Console.ReadLine());
Console.Write("k = ");
var k = int.Parse(Console.ReadLine());
foreach (var combo in Combinations(k, n))
{
Console.WriteLine(string.Join(", ", combo));
}
}
private static IEnumerable<int[]> Combinations(int k, int n)
{
var result = new int[k];
var stack = new Stack<int>();
stack.Push(1);
while (stack.Count > 0)
{
var index = stack.Count - 1;
var value = stack.Pop();
while (value <= n)
{
result[index++] = value++;
stack.Push(value);
if (index == k)
{
yield return result;
break;
}
}
}
}
}
Tag: no repetition
How to generate Permutations without repetition iteratively in C#
// 1, 2, 3
// 2, 1, 3
// 3, 1, 2
// 1, 3, 2
// 2, 3, 1
// 3, 2, 1
// Total permutations: 6
using System;
using System.Linq;
public static class GeneratePermutationsIteratively
{
public static void Main()
{
var num = int.Parse(Console.ReadLine());
var numberOfPerm = 1;
var elements = Enumerable.Range(1, num).ToArray();
var workArr = Enumerable.Range(0, elements.Length + 1).ToArray();
PrintPerm(elements);
var index = 1;
while (index < elements.Length)
{
workArr[index]--;
var j = 0;
if (index % 2 == 1)
{
j = workArr[index];
}
SwapInts(ref elements[j], ref elements[index]);
index = 1;
while (workArr[index] == 0)
{
workArr[index] = index;
index++;
}
numberOfPerm++;
PrintPerm(elements);
}
Console.WriteLine($"Total permutations: {numberOfPerm}");
}
private static void PrintPerm(int[] elements)
{
Console.WriteLine(string.Join(", ", elements));
}
private static void SwapInts(ref int a, ref int b)
{
a ^= b;
b ^= a;
a ^= b;
}
}
How to generate Combinations without repetition recursively in C#
// 1: [0, 1]
// 2: [0, 2]
// 3: [0, 3]
// 4: [1, 2]
// 5: [1, 3]
// 6: [2, 3]
using System;
public static class CombinationsNoRep
{
private static int numberofCombos;
private static int n;
private static int k;
private static int[] storageArr;
public static void Main()
{
n = 4;
k = 2;
storageArr = new int[k];
GenCombinationsNoRep();
}
private static void GenCombinationsNoRep(int index = 0, int element = 0)
{
if (index >= storageArr.Length)
{
PrintCombo();
return;
}
for (int i = element; i < n; i++)
{
storageArr[index] = i;
GenCombinationsNoRep(index + 1, i + 1);
}
}
private static void PrintCombo()
{
Console.WriteLine(
"{0,3}: [{1}]",
++numberofCombos,
string.Join(", ", storageArr));
}
}
How to generate Variations without repetition recursively in C#
using System;
using System.Linq;
class VariationsWithoutRepetition
{
const int k = 2;
const int n = 4;
static int[] arr = new int[k];
static int[] free = Enumerable.Range(1, 4).ToArray();
static void Main()
{
GenerateVariationsNoRepetitions(0);
}
static void GenerateVariationsNoRepetitions(int index)
{
if (index >= k)
{
PrintVariations();
}
else
{
for (int i = index; i < n; i++)
{
arr[index] = free[i];
Swap(ref free[i], ref free[index]);
GenerateVariationsNoRepetitions(index + 1);
Swap(ref free[i], ref free[index]);
}
}
}
private static void Swap<T>(ref T v1, ref T v2)
{
T old = v1;
v1 = v2;
v2 = old;
}
static void PrintVariations()
{
Console.WriteLine("(" + string.Join(", ", arr) + ")");
}
}
// result:
// (1, 2)
// (1, 3)
// (1, 4)
// (2, 1)
// (2, 3)
// (2, 4)
// (3, 2)
// (3, 1)
// (3, 4)
// (4, 2)
// (4, 3)
// (4, 1)
How to generate Permutations without repetition recursively in C#
using System;
class GroupPermutations
{
static void Main(string[] args)
{
string[] array = { "apple", "peach", "orange" };
Perm(array, 0);
}
static void Perm<T>(T[] arr, int k)
{
if (k >= arr.Length)
Print(arr);
else
{
Perm(arr, k + 1);
for (int i = k + 1; i < arr.Length; i++)
{
Swap(ref arr[k], ref arr[i]);
Perm(arr, k + 1);
Swap(ref arr[k], ref arr[i]);
}
}
}
private static void Swap<T>(ref T item1, ref T item2)
{
T temp = item1;
item1 = item2;
item2 = temp;
}
private static void Print<T>(T[] arr)
{
Console.WriteLine("{" + string.Join(", ", arr) + "}");
}
}
//Result:
//{apple, peach, orange}
//{apple, orange, peach}
//{peach, apple, orange}
//{peach, orange, apple}
//{orange, peach, apple}
//{orange, apple, peach}